Electric Skill Labs
A launch shelf for experimental game tools, art utilities, and playable prototypes.
Owner Ops
Monitor deployed services, review cost alerts, and turn owner commands into approved control actions.
Project HQ
See each project resume point with its Codex repo, Notion home, live URLs, and next action.
AI API Spend Dashboard
Track OpenAI and Gemini API spend by provider, project, day, and monthly budget.
Client Downloads
Publish GoodSync S3 upload folders as client download links, zip batches, track starts, and clean up storage.
Pixel Tracer
Convert flat character art into grid-based SVG cells for fast visual tests.
Character Art Review
Review modular character parts, test full-body assembly, and save fit notes for future generated batches.
Character Order Lab
Generate modular character orders for the fabricator pipeline.
Shape Generator
Generate color, outline, rotation, and flip recipes for shape orders.
Dispatcher Board
Prototype the Columns-style dispatcher board for order chains and rush decisions.
LN Controls Lab
Test mobile control layouts from Figma handoff, with V1 preserved as the first playable version.
LN TestFlight Lab
Open the stable Logistical Nightmare iPhone app entry route used by the TestFlight wrapper.
Rive Playground
Test tile-sized Rive, fallback, hover, press, and status motion before it moves into Logistical Nightmare.
LN V6 Rig
Exercise the current Logistical Nightmare V6 station and order-board behavior.
Fish Bowl
A party word game with host setup, realtime joining, rounds, and team play.
Deceit Street
The larger Deceit Street prototype space for rooms, audio, and mini-games.